HASBRO FAMILY GAME NIGHT

UI is a hugely important aspect of this series of games. Taking physical, tactile games into the digital world was a real challenge.

I wanted to continue the authenticity of the board games as much as possible in visual representation and tactility. Being in the digital space, we added layers of effects, animation and UI that brought these games to life and made the transition from physical a worthwhile journey.


BOGGLE HUD  [Final In-Game]


MR. POTATO HEAD CUSTOMIZATION SCREEN  [Final In-Game]

Building UI for the Nintendo Wii meant we really had to think deeply in terms of feedback and gestural interaction.


FGN2 GAME SELECTION SCREEN  [Final In-Game]


FGN1 MENU DESIGNS  [Final In-Game]


FGN1 MENU DESIGNS  [Maya + Photoshop]